titleraw @a actionbar { "rawtext": [{ "translate": "last_actionbar.text" }] }

# 弓
enchant @a unbreaking 3
enchant @a power 3
# enchant @a infinity 1
#矢
scoreboard players add @e[type=arrow] b 1
kill @e[type=arrow,scores={b=200..}]
execute as @e[type=blaze] at @s run kill @e[type=arrow, x=~, y=~9, z=~, r=3]
scoreboard players set arrow_count b 0
execute as @e[type=arrow] run scoreboard players add arrow_count b 1
execute positioned 30 -55 30 if score arrow_count b matches ..20 run summon arrow ~ ~ ~
execute positioned 30 -55 30 run spreadplayers 30 30 1 22 @e[type=arrow,x=~,y=~,z=~,r=5]

# execute as @e[type=arrow] at @s run particle c:arrow ~ ~ ~
effect @e[type=zombie] slowness 3601 4


# 終わり
execute unless entity @e[type=blaze] unless score live_fin b matches 2 run scoreboard players set live_fin b 1
execute if score live_fin b matches 1 run function app/1/app_clear
execute if score live_fin b matches 1 run scoreboard players set live_fin b 2

#演出
# execute as @e[type=blaze,scores={b=1..}] at @s run scoreboard players remove @s b 1
# execute as @e[type=blaze,scores={b=1..}] at @s run particle c:fire ~ ~ ~